AI Insights · Timothy · January 2022
Top 5 Pirate Games on Unified Platform in Africa Q4 2021
In Q4 2021, the top 5 pirate-themed games in Africa showed varied performance in downloads, revenue, and active users. Sensor Tower provides detailed insights into these trends.
In the fourth quarter of 2021, the top 5 pirate-themed games in Africa exhibited a range of performances across downloads, revenue, and active users. These insights, sourced from Sensor Tower, reveal the dynamics of the mobile gaming market in this region.
Save The Pirate! Help! Escape! by Volodymyr Bondarenko saw a notable increase in weekly downloads, starting from 7.5K at the beginning of October and peaking at 37.6K mid-month. The game maintained a strong download rate throughout the quarter, ending December with 26.1K weekly downloads. Active users followed a similar upward trend, peaking at 52.7K in October and stabilizing around 36.7K by the end of December. Revenue was modest, with a peak of $74 in the week of October 18.
Last Pirate: Island Survival from RetroStyle Games experienced a steady increase in weekly downloads, starting from 10.5K in late September and reaching 11.9K by the end of December. Active user numbers also rose, starting at 14.7K and ending at 16.8K. Revenue was sporadic, peaking at $29 in the last week of November.
Pirates of the Caribbean : ToW by JOYCITY Corp showed fluctuating performance in downloads and revenue. Weekly downloads peaked at 4.7K in late October but dropped significantly afterward, stabilizing around 1.2K in December. Revenue also saw fluctuations, with a high of $2.4K in late September and a low of $520 in early December. Active users peaked at 10.3K in late October but dropped to 6.2K by the end of the quarter.
The Pirate: Caribbean Hunt by Teresa Dymek had a relatively stable performance. Weekly downloads ranged between 614 and 1.0K, with active users maintaining a steady count around 2.5K to 2.8K. Revenue was minimal but consistent, peaking at $106 in late September.
Pirate Raid: Caribbean Battle from SayGames LTD, launched in early October, saw initial weekly downloads of 1.2K, peaking at 4.6K in mid-December. Active users started at 1.1K and peaked at 5.5K before dropping to 2.4K by the end of December. Revenue was negligible, with only $1 recorded in the last week of December.
These insights highlight the varied performance of pirate-themed games in Africa during Q4 2021. For more detailed data and insights, visit Sensor Tower.